'There's certainly some extra pressure knowing that we set ourselves up to be the attempt at it,' Bryant says.Ĭrowbar Collective's Black Mesa is both a huge inspiration and a daunting quality standard for PSR. 'We kind of pride ourselves on how often we saw something to the effect of 'Wow, finally a good Decay!''Ĭracking the curse raises the stakes, though. We realised we successfully overcame the curse of the Decay remake project,' he continues. 'For me personally it was a very big point of pride.
The reception was widely positive, senior developer Chris Bryant says. Peer Review debuted in December 2018 with a 10-minute gameplay showcase.
We thought it would be a controversial change, but we've come to agree it was a good one,' Lam explains. 'The original only had an M4 as its automatic weapon we kept the M4 but rebalanced it so that it fills a different niche and added an MP5 to fill the role of the old M4. Changes are made to better suit co-op and fix plot holes or inconsistencies with Valve's Half-Life games.
The developers, who call their team PSR Digital, see Peer Review as more of a reimagining of Half-Life Decay than a remaster.